Scorpion
Terran Starbase
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
Terran Starbase —
missile at mid range (R5), cap-tempo.
(soft)
↻ Return fire
Wep / PR
0.3
low for archetype
Velocity
87,362
≈ 62.9M PR/hr
Weapon damage by type
Where the 12,000 weapon total is placed.
Energy
2,000
17% of total
Kinetic
2,000
17% of total
Missile
8,000
67% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
1.07
shield +25%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Missile
at 1.78 eHP
(shield
+55%).
Weakest defense:
Kinetic
at 1.00 eHP
(shield
+20%).
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
2/turn
1 turn = 5s
PR / hour
62.9M
solo build, no breaks
Time to build 100m PR
1.6h
1,145 turns
Tempo band
Cap
87,362 velocity
Upkeep billed at Terran rates
Upkeep / unit
61,936
credits/turn
Upkeep / 1M PR
1,417,914
credits/turn
Upkeep / 1M PR / hr
1020.9M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_m
cap
r5
ehp_soft
wpr_lo
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Viral · Cruiser · PR 8,982
Wep / PR 0.5
Range 5
When getting shot at
Collective · Cruiser · PR 3,246
Hull / PR 1.82
Sh e/k/m/c
+20% /+20% /+25% /+30%
In build economy
Terran · Juggernaught · PR 41,769
Build rate 2
Velocity 83,538
Peer set (6)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
Scorpion — Terran Starbase
PR 43,681 · Hull 35,000 · Range 5 · Build 2/turn
Weapon Share Shield eHP
Energy 2,000 17% +30% 1.14
Kinetic 2,000 17% +20% 1.00
Missile 8,000 67% +55% 1.78
Chemical 0 0% +25% 1.07
87,362 PR/turn (43,681 × 2) · Cap tempo
62.9M PR/hr solo · Hull/PR 0.80 · Wep/PR 0.3
```
-# built at augury.drlat.dev
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See Scorpion side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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