R.Sovereign
Collective Juggernaught
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
Collective Juggernaught —
energy at close range (R3), cap-tempo.
(soft)
⇗ Long range
⊘ No return fire
Wep / PR
0.4
avg for archetype
Velocity
74,069
≈ 53.3M PR/hr
Weapon damage by type
Where the 32,000 weapon total is placed.
Energy
16,000
50% of total
Kinetic
7,000
22% of total
Missile
9,000
28% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
2.80
shield +50%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Kinetic
at 4.00 eHP
(shield
+65%).
Weakest defense:
Missile
at 1.08 eHP
(shield
−30%).
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
1/turn
1 turn = 5s
PR / hour
53.3M
solo build, no breaks
Time to build 100m PR
1.9h
1,350 turns
Tempo band
Cap
74,069 velocity
Upkeep billed at Collective rates
Upkeep / unit
40,995
credits/turn
Upkeep / 1M PR
553,476
credits/turn
Upkeep / 1M PR / hr
398.5M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_e
cap
long_rng
r3
ehp_soft
wpr_av
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
A.Miner · Battleship · PR 7,231
Wep / PR 0.4
Range 5
When getting shot at
Guardian · Fighter · PR 6,510
Hull / PR 0.77
Sh e/k/m/c
−10% /+45% /−20% /+55%
In build economy
Guardian · Cruiser · PR 69,768
Build rate 1
Velocity 69,768
Peer set (7)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
R.Sovereign — Collective Juggernaught
PR 74,069 · Hull 103,696 · Range 3 · Build 1/turn
long range · no return fire
Weapon Share Shield eHP
Energy 16,000 50% 0% 1.40
Kinetic 7,000 22% +65% 4.00
Missile 9,000 28% −30% 1.08
Chemical 0 0% +50% 2.80
74,069 PR/turn · Cap tempo
53.3M PR/hr solo · Hull/PR 1.40 · Wep/PR 0.4
```
-# built at augury.drlat.dev
Compare with another ship?
See R.Sovereign side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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The Ship test tool runs 1v1 sims of this ship vs every viable real
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