H.Overlord
Collective Leviathan
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
Collective Leviathan —
energy+chemical at close range (R3), cap-tempo.
(soft)
⇗ Long range
↻ Return fire
Wep / PR
0.7
high for archetype
Velocity
79,420
≈ 57.2M PR/hr
Weapon damage by type
Where the 55,000 weapon total is placed.
Energy
30,000
55% of total
Chemical
25,000
45% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
1.95
shield +45%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Energy
at 2.14 eHP
(shield
+50%).
Weakest defense:
Kinetic
at 0.82 eHP
(shield
−30%).
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
1/turn
1 turn = 5s
PR / hour
57.2M
solo build, no breaks
Time to build 100m PR
1.7h
1,259 turns
Tempo band
Cap
79,420 velocity
Upkeep billed at Collective rates
Upkeep / unit
53,293
credits/turn
Upkeep / 1M PR
671,031
credits/turn
Upkeep / 1M PR / hr
483.1M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_c
atk_e
cap
long_rng
r3
ehp_soft
wpr_hi
Outliers
Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks
Kinetic shield -0.30 in an archetype where peer median is 0.65 — standard counter to this shape uses kinetic damage.
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Wep / PR 0.6
Range 1
When getting shot at
Guardian · Corvette · PR 18,018
Hull / PR 0.83
Sh e/k/m/c
+50% /−20% /−50% /+30%
In build economy
Guardian · Cruiser · PR 80,316
Build rate 1
Velocity 80,316
Peer set (1)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
H.Overlord — Collective Leviathan
PR 79,420 · Hull 85,000 · Range 3 · Build 1/turn
long range
Weapon Share Shield eHP
Energy 30,000 55% +50% 2.14
Kinetic 0 0% −30% 0.82
Missile 0 0% −20% 0.89
Chemical 25,000 45% +45% 1.95
79,420 PR/turn · Cap tempo
57.2M PR/hr solo · Hull/PR 1.07 · Wep/PR 0.7
```
-# built at augury.drlat.dev
Compare with another ship?
See H.Overlord side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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