Eye of Sauron
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Ruby

Guardian Corvette — archetype + peer comparison. Tags are computed from raw stats; peer pool is real ships sharing ≥ 60% of the hard-tag set (Jaccard similarity).

Guardian Corvette — kinetic at close range (R3), in-between tempo.

⤤ Long range ⊘ No return fire
PR
11,268
Hull
16,000
Hull / PR
1.42
Wep / PR
1.2
high for archetype
Range
3
Velocity
45,072
≈ 32.5M PR/hr

Weapon damage by type

Where the 13,000 weapon total is placed.
Energy
0
0% of total
Kinetic
13,000
100% of total
Missile
0
0% of total
Chemical
0
0% of total

Effective HP per damage type

hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Energy
0.86
shield −65%
Kinetic
1.89
shield +25%
Missile
0.92
shield −55%
Chemical
4.73
shield +70%

Strengths · Vulnerabilities

Auto-summarized from eHP per type.

Build economy

Solo-build cadence. Tempo band = pr × build_rate.
Build rate
4/turn
1 turn = 5s
PR / hour
32.5M
solo build, no breaks
Time to build 100m PR
3.1h
2,219 turns
Tempo band
In-between
45,072 velocity
Upkeep / unit
7,484
credits/turn
Upkeep / 1M PR
664,160
credits/turn
Upkeep / 1M PR / hr
478.2M
credits/hr drained

Archetype tags

Pass 1 hard tags · Pass 2 peer-relative tags
atk_k in_between long_rng r3
avg_ehp wpr_hi

Outliers

Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks

Closest existing ship

Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.
When shooting
Collective · Corvette · PR 162
Wep / PR1.2 Range2
When getting shot at
Marauder · Destroyer · PR 2,272
Hull / PR1.32 Sh e/k/m/c −15%/+40%/−40%/+80%
In build economy
A.Miner · Fighter · PR 12,513
Build rate4 Velocity50,052

Peer set (2)

Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.

Compare with another ship?

See Ruby side-by-side with another design — stat deltas, shared archetype tags, peer overlap.

Sim against the roster?

The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.

Run ship test for Ruby →