R.Schooner
Collective Destroyer
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
Collective Destroyer —
energy at far range (R8), destroyer-tempo.
(frail)
⇗ Long range
↻ Return fire
Wep / PR
0.5
avg for archetype
Velocity
34,176
≈ 24.6M PR/hr
Weapon damage by type
Where the 1,150 weapon total is placed.
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Kinetic
at 5.15 eHP
(shield
+80%).
Weakest defense:
Energy
at 0.69 eHP
(shield
−50%).
— glass jaw, prefer not to be focused here.
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
16/turn
1 turn = 5s
PR / hour
24.6M
solo build, no breaks
Time to build 100m PR
4.1h
2,926 turns
Tempo band
Destroyer
34,176 velocity
Upkeep billed at Collective rates
Upkeep / unit
856
credits/turn
Upkeep / 1M PR
400,940
credits/turn
Upkeep / 1M PR / hr
288.7M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_e
destroyer
long_rng
r8
ehp_frail
wpr_av
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
A.Miner · Destroyer · PR 936
Wep / PR 0.5
Range 8
When getting shot at
Terran · Destroyer · PR 956
Hull / PR 0.97
Sh e/k/m/c
−10% /+30% /−10% /−10%
In build economy
Marauder · Cruiser · PR 2,052
Build rate 16
Velocity 32,832
Peer set (4)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
R.Schooner — Collective Destroyer
PR 2,136 · Hull 2,200 · Range 8 · Build 16/turn
long range
Weapon Share Shield eHP
Energy 900 78% −50% 0.69
Kinetic 0 0% +80% 5.15
Missile 250 22% −30% 0.79
Chemical 0 0% 0% 1.03
34,176 PR/turn (2,136 × 16) · Destroyer tempo
24.6M PR/hr solo · Hull/PR 1.03 · Wep/PR 0.5
```
-# built at augury.drlat.dev
Compare with another ship?
See R.Schooner side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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