Eye of Sauron
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T.Garuda

Terran Destroyer — archetype + peer comparison. Tags are computed from raw stats; peer pool is real ships sharing ≥ 60% of the hard-tag set (Jaccard similarity).

Terran Destroyer — energy at far range (R8), destroyer-tempo.

⤤ Long range ⊘ No return fire
PR
956
Hull
925
Hull / PR
0.97
Wep / PR
0.6
avg for archetype
Range
8
Velocity
26,768
≈ 19.3M PR/hr

Weapon damage by type

Where the 600 weapon total is placed.
Energy
600
100% of total
Kinetic
0
0% of total
Missile
0
0% of total
Chemical
0
0% of total

Effective HP per damage type

hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Energy
0.88
shield −10%
Kinetic
1.38
shield +30%
Missile
0.88
shield −10%
Chemical
0.88
shield −10%

Strengths · Vulnerabilities

Auto-summarized from eHP per type.

Build economy

Solo-build cadence. Tempo band = pr × build_rate.
Build rate
28/turn
1 turn = 5s
PR / hour
19.3M
solo build, no breaks
Time to build 100m PR
5.2h
3,736 turns
Tempo band
Destroyer
26,768 velocity
Upkeep / unit
489
credits/turn
Upkeep / 1M PR
511,312
credits/turn
Upkeep / 1M PR / hr
368.1M
credits/hr drained

Archetype tags

Pass 1 hard tags · Pass 2 peer-relative tags
atk_e destroyer long_rng r8
avg_ehp wpr_av

Closest existing ship

Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.
When shooting
A.Miner · Destroyer · PR 936
Wep / PR0.5 Range8
When getting shot at
A.Miner · Battleship · PR 7,231
Hull / PR1.38 Sh e/k/m/c 0%/+30%/−15%/−15%
In build economy
A.Miner · Destroyer · PR 936
Build rate28 Velocity26,208

Peer set (4)

Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.

Compare with another ship?

See T.Garuda side-by-side with another design — stat deltas, shared archetype tags, peer overlap.

Sim against the roster?

The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.

Run ship test for T.Garuda →