M.Epidote
A.Miner Destroyer
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
A.Miner Destroyer —
energy at far range (R8), destroyer-tempo.
↻ Return fire
Wep / PR
0.5
low for archetype
Velocity
26,208
≈ 18.9M PR/hr
Weapon damage by type
Where the 500 weapon total is placed.
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
1.46
shield −10%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Kinetic
at 2.29 eHP
(shield
+30%).
Weakest defense:
Missile
at 1.39 eHP
(shield
−15%).
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
28/turn
1 turn = 5s
PR / hour
18.9M
solo build, no breaks
Time to build 100m PR
5.3h
3,816 turns
Tempo band
Destroyer
26,208 velocity
Upkeep billed at A.Miner rates
Upkeep / unit
746
credits/turn
Upkeep / 1M PR
797,177
credits/turn
Upkeep / 1M PR / hr
574.0M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_e
destroyer
r8
ehp_average
wpr_lo
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Terran · Destroyer · PR 956
Wep / PR 0.6
Range 8
When getting shot at
A.Miner · Battleship · PR 7,231
Hull / PR 1.38
Sh e/k/m/c
0% /+30% /−15% /−15%
In build economy
Terran · Destroyer · PR 956
Build rate 28
Velocity 26,768
Peer set (2)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
M.Epidote — A.Miner Destroyer
PR 936 · Hull 1,500 · Range 8 · Build 28/turn
Weapon Share Shield eHP
Energy 500 100% +20% 2.00
Kinetic 0 0% +30% 2.29
Missile 0 0% −15% 1.39
Chemical 0 0% −10% 1.46
26,208 PR/turn (936 × 28) · Destroyer tempo
18.9M PR/hr solo · Hull/PR 1.60 · Wep/PR 0.5
```
-# built at augury.drlat.dev
Compare with another ship?
See M.Epidote side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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