Eye of Sauron
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G.Rhyolite

A.Miner Destroyer — archetype + peer comparison. Tags are computed from raw stats; peer pool is real ships sharing ≥ 60% of the hard-tag set (Jaccard similarity).

A.Miner Destroyer — chemical at close range (R2), destroyer-tempo. (frail)

⚔ Flanker ⤤ Long range ⊘ No return fire
PR
1,596
Hull
1,000
Hull / PR
0.63
Wep / PR
1.1
low for archetype
Range
2
Velocity
28,728
≈ 20.7M PR/hr

Weapon damage by type

Where the 1,756 weapon total is placed.
Energy
0
0% of total
Kinetic
0
0% of total
Missile
0
0% of total
Chemical
1,756
100% of total

Effective HP per damage type

hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Energy
1.25
shield +50%
Kinetic
1.25
shield +50%
Missile
0.46
shield −35%
Chemical
0.52
shield −20%

Strengths · Vulnerabilities

Auto-summarized from eHP per type.

Build economy

Solo-build cadence. Tempo band = pr × build_rate.
Build rate
18/turn
1 turn = 5s
PR / hour
20.7M
solo build, no breaks
Time to build 100m PR
4.8h
3,481 turns
Tempo band
Destroyer
28,728 velocity
Upkeep / unit
396
credits/turn
Upkeep / 1M PR
247,921
credits/turn
Upkeep / 1M PR / hr
178.5M
credits/hr drained

Archetype tags

Pass 1 hard tags · Pass 2 peer-relative tags
atk_c destroyer flanker long_rng r2
frail wpr_lo

Outliers

Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks

Closest existing ship

Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.
When shooting
Viral · Destroyer · PR 452
Wep / PR0.9 Range7
When getting shot at
Marauder · Battleship · PR 22,527
Hull / PR0.89 Sh e/k/m/c +50%/+25%/−20%/−15%
In build economy
Marauder · Cruiser · PR 1,611
Build rate18 Velocity28,998

Peer set (2)

Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.

Compare with another ship?

See G.Rhyolite side-by-side with another design — stat deltas, shared archetype tags, peer overlap.

Sim against the roster?

The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.

Run ship test for G.Rhyolite →