Eye of Sauron
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P.Apollo

Terran Corvette — archetype + peer comparison. Tags are computed from raw stats; peer pool is real ships sharing ≥ 60% of the hard-tag set (Jaccard similarity).

Terran Corvette — missile at close range (R2), destroyer-tempo. (frail)

⚔ Flanker ⤤ Long range ⊘ No return fire
PR
66
Hull
45
Hull / PR
0.68
Wep / PR
1.2
avg for archetype
Range
2
Velocity
31,020
≈ 22.3M PR/hr

Weapon damage by type

Where the 80 weapon total is placed.
Energy
0
0% of total
Kinetic
0
0% of total
Missile
80
100% of total
Chemical
0
0% of total

Effective HP per damage type

hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Energy
0.68
shield 0%
Kinetic
0.57
shield −20%
Missile
1.05
shield +35%
Chemical
0.97
shield +30%

Strengths · Vulnerabilities

Auto-summarized from eHP per type.

Build economy

Solo-build cadence. Tempo band = pr × build_rate.
Build rate
470/turn
1 turn = 5s
PR / hour
22.3M
solo build, no breaks
Time to build 100m PR
4.5h
3,224 turns
Tempo band
Destroyer
31,020 velocity
Upkeep / unit
19.30
credits/turn
Upkeep / 1M PR
292,349
credits/turn
Upkeep / 1M PR / hr
210.5M
credits/hr drained

Archetype tags

Pass 1 hard tags · Pass 2 peer-relative tags
atk_m destroyer flanker long_rng r2
frail wpr_av

Outliers

Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks

Closest existing ship

Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.
When shooting
Marauder · Fighter · PR 317
Wep / PR1.4 Range6
When getting shot at
Tyr
Terran · Dreadnought · PR 13,035
Hull / PR0.92 Sh e/k/m/c +10%/−20%/+40%/+20%
In build economy
Eel
Marauder · Fighter · PR 60
Build rate700 Velocity42,000

Peer set (2)

Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.

Compare with another ship?

See P.Apollo side-by-side with another design — stat deltas, shared archetype tags, peer overlap.

Sim against the roster?

The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.

Run ship test for P.Apollo →