G.Livid
A.Miner Fighter
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
A.Miner Fighter —
kinetic at mid range (R5), destroyer-tempo.
(braced)
↻ Return fire
Wep / PR
0.9
high for archetype
Velocity
13,013
≈ 9.4M PR/hr
Weapon damage by type
Where the 12,000 weapon total is placed.
Kinetic
8,000
67% of total
Chemical
4,000
33% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
immune
Energy
≥10
shield +90%
immune
Chemical
≥10
shield +85%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Energy
at ≥10 eHP
(shield
+90%).
Weakest defense:
Kinetic
at 1.60 eHP
(shield
−20%).
Effectively immune to:
Energy , Chemical .
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
1/turn
1 turn = 5s
PR / hour
9.4M
solo build, no breaks
Time to build 100m PR
10.7h
7,685 turns
Tempo band
Destroyer
13,013 velocity
Upkeep billed at A.Miner rates
Upkeep / unit
—
credits/turn
Upkeep / 1M PR
—
credits/turn
Upkeep / 1M PR / hr
—
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_k
destroyer
r5
w_c
w_e
ehp_braced
wpr_hi
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Marauder · Fighter · PR 60
Wep / PR 0.8
Range 2
When getting shot at
Collective · Leviathan · PR 79,420
Hull / PR 1.07
Sh e/k/m/c
+50% /−30% /−20% /+45%
In build economy
Guardian · Corvette · PR 18,018
Build rate 2
Velocity 36,036
Peer set (1)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
G.Livid — A.Miner Fighter
PR 13,013 · Hull 25,000 · Range 5 · Build 1/turn
Weapon Share Shield eHP
Energy 0 0% +90% ≥10 immune
Kinetic 8,000 67% −20% 1.60
Missile 0 0% −15% 1.67
Chemical 4,000 33% +85% ≥10 immune
13,013 PR/turn · Destroyer tempo
9.4M PR/hr solo · Hull/PR 1.92 · Wep/PR 0.9
```
-# built at augury.drlat.dev
Compare with another ship?
See G.Livid side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
Sim against the roster?
The Ship test tool runs 1v1 sims of this ship vs every viable real
ship at PRs you set, plus a wins / wipes / median-trade summary.
Run ship test for G.Livid →