Eye of Sauron
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G.Amethyst

Guardian Corvette — archetype + peer comparison. Tags are computed from raw stats; peer pool is real ships sharing ≥ 60% of the hard-tag set (Jaccard similarity).
This design has no peers in the current roster — efficiency is reported against the global pool.

Guardian Corvette — energy at far range (R9), in-between tempo.

⤤ Long range ⊘ No return fire
PR
18,018
Hull
15,000
Hull / PR
0.83
Wep / PR
0.8
high globally
Range
9
Velocity
36,036
≈ 25.9M PR/hr

Weapon damage by type

Where the 15,000 weapon total is placed.
Energy
15,000
100% of total
Kinetic
0
0% of total
Missile
0
0% of total
Chemical
0
0% of total

Effective HP per damage type

hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Energy
1.67
shield +50%
Kinetic
0.69
shield −20%
Missile
0.56
shield −50%
Chemical
1.19
shield +30%

Strengths · Vulnerabilities

Auto-summarized from eHP per type.

Build economy

Solo-build cadence. Tempo band = pr × build_rate.
Build rate
2/turn
1 turn = 5s
PR / hour
25.9M
solo build, no breaks
Time to build 100m PR
3.9h
2,775 turns
Tempo band
In-between
36,036 velocity
Upkeep / unit
16,216
credits/turn
Upkeep / 1M PR
900,000
credits/turn
Upkeep / 1M PR / hr
648.0M
credits/hr drained

Archetype tags

Pass 1 hard tags · Pass 2 peer-relative tags
atk_e in_between long_rng r9
avg_ehp no_peers wpr_hi_global

Closest existing ship

Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.
When shooting
Terran · Destroyer · PR 956
Wep / PR0.6 Range8
When getting shot at
Collective · Leviathan · PR 79,420
Hull / PR1.07 Sh e/k/m/c +50%/−30%/−20%/+45%
In build economy
Terran · Dreadnought · PR 18,030
Build rate3 Velocity54,090

Peer set (0)

Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.

No peers — this design's hard-tag set is too unique to overlap any real ship at 60%. Efficiency band falls back to the global pool (see wpr_*_global tag above).

Compare with another ship?

See G.Amethyst side-by-side with another design — stat deltas, shared archetype tags, peer overlap.

Sim against the roster?

The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.

Run ship test for G.Amethyst →