G.Amethyst
Guardian Corvette
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
This design has no peers in the current roster — efficiency is reported against the global pool.
Guardian Corvette — energy at far range (R9), in-between tempo.
Weapon damage by type
Where the 15,000 weapon total is placed.Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.Strengths · Vulnerabilities
Auto-summarized from eHP per type.- Best defense: Energy at 1.67 eHP (shield +50%).
- Weakest defense: Missile at 0.56 eHP (shield −50%). — glass jaw, prefer not to be focused here.
Build economy
Solo-build cadence. Tempo band = pr × build_rate.Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tagsClosest existing ship
Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.Peer set (0)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
No peers — this design's hard-tag set is too unique to overlap any
real ship at 60%. Efficiency band falls back to the global pool
(see wpr_*_global tag above).
Compare with another ship?
See G.Amethyst side-by-side with another design — stat deltas, shared archetype tags, peer overlap.
Sim against the roster?
The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.
Run ship test for G.Amethyst →