UW.Endsieg
Neutral Destroyer
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
Neutral Destroyer —
missile at far range (R7), destroyer-tempo.
(soft)
↻ Return fire
Wep / PR
0.8
low for archetype
Weapon damage by type
Where the 1,600 weapon total is placed.
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
1.97
shield +50%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Kinetic
at 2.46 eHP
(shield
+60%).
Weakest defense:
Missile
at 1.09 eHP
(shield
+10%).
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
0/turn
1 turn = 5s
PR / hour
0
solo build, no breaks
Time to build 100m PR
—
— turns
Tempo band
Destroyer
2,032 velocity
Upkeep billed at Terran rates (assumed)
Upkeep / unit
—
credits/turn
Upkeep / 1M PR
—
credits/turn
Upkeep / 1M PR / hr
—
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_m
destroyer
r7
ehp_soft
wpr_lo
Outliers
Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks
Missile shield 0.10 in an archetype where peer median is 0.40 — standard counter to this shape uses missile damage.
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Marauder · Cruiser · PR 1,611
Wep / PR 0.8
Range 8
When getting shot at
Collective · Juggernaught · PR 74,069
Hull / PR 1.40
Sh e/k/m/c
0% /+65% /−30% /+50%
In build economy
Guardian · Cruiser · PR 8,749
Build rate 4
Velocity 34,996
Peer set (1)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
UW.Endsieg — Neutral Destroyer
PR 2,032 · Hull 2,000 · Range 7 · Build 0/turn
Weapon Share Shield eHP
Energy 500 31% +30% 1.41
Kinetic 300 19% +60% 2.46
Missile 700 44% +10% 1.09
Chemical 100 6% +50% 1.97
0 PR/turn (2,032 × 0) · Destroyer tempo
0 PR/hr solo · Hull/PR 0.98 · Wep/PR 0.8
```
-# built at augury.drlat.dev
Compare with another ship?
See UW.Endsieg side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
Sim against the roster?
The Ship test tool runs 1v1 sims of this ship vs every viable real
ship at PRs you set, plus a wins / wipes / median-trade summary.
Run ship test for UW.Endsieg →