H.Brigantine
Collective Frigate
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
Collective Frigate —
chemical at mid range (R4), in-between tempo.
(soft)
⇗ Long range
↻ Return fire
Wep / PR
0.6
avg for archetype
Velocity
38,610
≈ 27.8M PR/hr
Weapon damage by type
Where the 180 weapon total is placed.
Chemical
120
67% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
0.95
shield −25%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Missile
at 1.98 eHP
(shield
+40%).
Weakest defense:
Chemical
at 0.95 eHP
(shield
−25%).
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
135/turn
1 turn = 5s
PR / hour
27.8M
solo build, no breaks
Time to build 100m PR
3.6h
2,590 turns
Tempo band
In-between
38,610 velocity
Upkeep billed at Collective rates
Upkeep / unit
100
credits/turn
Upkeep / 1M PR
350,096
credits/turn
Upkeep / 1M PR / hr
252.1M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_c
in_between
long_rng
r4
ehp_soft
wpr_av
Outliers
Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks
Chemical shield -0.25 in an archetype where peer median is 0.68 — standard counter to this shape uses chemical damage.
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Viral · Cruiser · PR 2,016
Wep / PR 0.6
Range 6
When getting shot at
Terran · Cruiser · PR 1,755
Hull / PR 0.57
Sh e/k/m/c
+15% /−10% /+40% /−10%
In build economy
Terran · Frigate · PR 201
Build rate 120
Velocity 24,120
Peer set (2)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
H.Brigantine — Collective Frigate
PR 286 · Hull 340 · Range 4 · Build 135/turn
long range
Weapon Share Shield eHP
Energy 0 0% +10% 1.32
Kinetic 0 0% −10% 1.08
Missile 60 33% +40% 1.98
Chemical 120 67% −25% 0.95
38,610 PR/turn (286 × 135) · In-between tempo
27.8M PR/hr solo · Hull/PR 1.19 · Wep/PR 0.6
```
-# built at augury.drlat.dev
Compare with another ship?
See H.Brigantine side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
Sim against the roster?
The Ship test tool runs 1v1 sims of this ship vs every viable real
ship at PRs you set, plus a wins / wipes / median-trade summary.
Run ship test for H.Brigantine →