UW.Vergessener Sieg
Neutral Battleship
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
Neutral Battleship —
chemical at far range (R7), destroyer-tempo.
(frail)
⇗ Long range
↻ Return fire
Wep / PR
0.8
low for archetype
Velocity
11,000
≈ 0 PR/hr
Weapon damage by type
Where the 8,500 weapon total is placed.
Chemical
8,500
100% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
immune
Kinetic
≥10
shield +90%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Kinetic
at ≥10 eHP
(shield
+90%).
Weakest defense:
Missile
at 0.75 eHP
(shield
−55%).
— glass jaw, prefer not to be focused here.
Effectively immune to:
Kinetic .
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
0/turn
1 turn = 5s
PR / hour
0
solo build, no breaks
Time to build 100m PR
—
— turns
Tempo band
Destroyer
11,000 velocity
Upkeep billed at Terran rates (assumed)
Upkeep / unit
—
credits/turn
Upkeep / 1M PR
—
credits/turn
Upkeep / 1M PR / hr
—
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_c
destroyer
long_rng
r7
w_k
ehp_frail
wpr_lo
Outliers
Peer-relative ratios outside 0.4× – 2.5×, or numerical-overpower checks
Chemical shield 0.00 in an archetype where peer median is 0.65 — standard counter to this shape uses chemical damage.
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Neutral · Special · PR 896
Wep / PR 0.8
Range 7
When getting shot at
Guardian · Destroyer · PR 55,028
Hull / PR 1.18
Sh e/k/m/c
+30% /+50% /−30% /0%
In build economy
Guardian · Corvette · PR 18,018
Build rate 2
Velocity 36,036
Peer set (1)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
UW.Vergessener Sieg — Neutral Battleship
PR 11,000 · Hull 12,750 · Range 7 · Build 0/turn
long range
Weapon Share Shield eHP
Energy 0 0% 0% 1.16
Kinetic 0 0% +90% ≥10 immune
Missile 0 0% −55% 0.75
Chemical 8,500 100% 0% 1.16
0 PR/turn (11,000 × 0) · Destroyer tempo
0 PR/hr solo · Hull/PR 1.16 · Wep/PR 0.8
```
-# built at augury.drlat.dev
Compare with another ship?
See UW.Vergessener Sieg side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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