G.Sapphire
A.Miner Destroyer
— archetype + peer comparison.
Tags are computed from raw stats; peer pool is real ships sharing
≥ 60% of the hard-tag set (Jaccard similarity).
Copy stats
A.Miner Destroyer —
kinetic at mid range (R4), cap-tempo.
(frail)
⇗ Long range
⊘ No return fire
Wep / PR
0.8
high for archetype
Velocity
52,872
≈ 38.1M PR/hr
Weapon damage by type
Where the 14,000 weapon total is placed.
Energy
3,000
21% of total
Kinetic
11,000
79% of total
Effective HP per damage type
hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Chemical
0.76
shield −35%
Strengths · Vulnerabilities
Auto-summarized from eHP per type.
Best defense:
Missile
at 2.55 eHP
(shield
+60%).
Weakest defense:
Energy
at 0.70 eHP
(shield
−45%).
— glass jaw, prefer not to be focused here.
Build economy
Solo-build cadence. Tempo band = pr × build_rate.
Build rate
3/turn
1 turn = 5s
PR / hour
38.1M
solo build, no breaks
Time to build 100m PR
2.6h
1,891 turns
Tempo band
Cap
52,872 velocity
Upkeep billed at A.Miner rates
Upkeep / unit
17,152
credits/turn
Upkeep / 1M PR
973,236
credits/turn
Upkeep / 1M PR / hr
700.7M
credits/hr drained
Archetype tags
Pass 1 hard tags · Pass 2 peer-relative tags
atk_k
cap
long_rng
r4
ehp_frail
wpr_hi
Closest existing ship
Different feature subsets — your design feels like one ship when shooting,
another when getting shot at, another in build economy.
When shooting
Collective · Dreadnought · PR 19,840
Wep / PR 0.6
Range 4
When getting shot at
Marauder · Frigate · PR 3,612
Hull / PR 0.75
Sh e/k/m/c
−25% /+15% /+55% /−15%
In build economy
Terran · Dreadnought · PR 18,030
Build rate 3
Velocity 54,090
Peer set (5)
Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.
```
G.Sapphire — A.Miner Destroyer
PR 17,624 · Hull 18,000 · Range 4 · Build 3/turn
long range · no return fire
Weapon Share Shield eHP
Energy 3,000 21% −45% 0.70
Kinetic 11,000 79% +40% 1.70
Missile 0 0% +60% 2.55
Chemical 0 0% −35% 0.76
52,872 PR/turn (17,624 × 3) · Cap tempo
38.1M PR/hr solo · Hull/PR 1.02 · Wep/PR 0.8
```
-# built at augury.drlat.dev
Compare with another ship?
See G.Sapphire side-by-side with another design — stat deltas,
shared archetype tags, peer overlap.
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The Ship test tool runs 1v1 sims of this ship vs every viable real
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