Eye of Sauron
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C.Cancer

Neutral Cruiser — archetype + peer comparison. Tags are computed from raw stats; peer pool is real ships sharing ≥ 60% of the hard-tag set (Jaccard similarity).
This design has no peers in the current roster — efficiency is reported against the global pool.

Neutral Cruiser — energy at close range (R3), destroyer-tempo. (tanky)

↻ Return fire
PR
1,804
Hull
6,000
Hull / PR
3.33
Wep / PR
0.2
low globally
Range
3
Velocity
28,864
≈ 20.8M PR/hr

Weapon damage by type

Where the 350 weapon total is placed.
Energy
350
100% of total
Kinetic
0
0% of total
Missile
0
0% of total
Chemical
0
0% of total

Effective HP per damage type

hull / PR / (1 − shield). Wall threshold = 5.4. ≥ 10 = effectively immune.
Energy
3.91
shield +15%
Kinetic
3.91
shield +15%
Missile
2.56
shield −30%
Chemical
3.33
shield 0%

Strengths · Vulnerabilities

Auto-summarized from eHP per type.

Build economy

Solo-build cadence. Tempo band = pr × build_rate.
Build rate
16/turn
1 turn = 5s
PR / hour
20.8M
solo build, no breaks
Time to build 100m PR
4.8h
3,465 turns
Tempo band
Destroyer
28,864 velocity
Upkeep / unit
1,713
credits/turn
Upkeep / 1M PR
949,535
credits/turn
Upkeep / 1M PR / hr
683.7M
credits/hr drained

Archetype tags

Pass 1 hard tags · Pass 2 peer-relative tags
atk_e destroyer r3
no_peers tanky wpr_lo_global

Closest existing ship

Different feature subsets — your design feels like one ship when shooting, another when getting shot at, another in build economy.
When shooting
A.Miner · Cruiser · PR 1,656
Wep / PR0.3 Range6
When getting shot at
Terran · Frigate · PR 174
Hull / PR2.87 Sh e/k/m/c −5%/+40%/−25%/0%
In build economy
Terran · Cruiser · PR 1,755
Build rate16 Velocity28,080

Peer set (0)

Ships sharing ≥ 60% of hard tags. Pool excludes Scouts, memes, and rows missing PR/hull.

No peers — this design's hard-tag set is too unique to overlap any real ship at 60%. Efficiency band falls back to the global pool (see wpr_*_global tag above).

Compare with another ship?

See C.Cancer side-by-side with another design — stat deltas, shared archetype tags, peer overlap.

Sim against the roster?

The Ship test tool runs 1v1 sims of this ship vs every viable real ship at PRs you set, plus a wins / wipes / median-trade summary.

Run ship test for C.Cancer →